WHAT I DO
PREVIS / LAYOUT
I build shots and sequences in Maya through camera composition, layout, character blocking, staging, timing, and cinematic storytelling.
ANIMATION
I create character and camera animation with an emphasis on performance, body mechanics, timing, and clear visual storytelling.
POSTVIS
I combine live-action footage with virtual characters and CG environments to explore action, pacing, continuity, and shot design.
Production Workflow
I work within production pipelines through reviews, revisions, shot tracking, documentation, and collaboration with creative and production teams.
SELECTED FILM & STREAMING CREDITS
Selected credits from film and streaming productions, working across character animation, camera animation, layout, staging, and cinematic sequences.
PREVIS & POSTVIS ANIMATOR
MARVEL STUDIOS
Loki
Black Widow
Shang-Chi and the Legend of the Ten Rings
Eternals
She-Hulk: Attorney at Law
Ant-Man and the Wasp: Quantumania
The Marvels
Ironheart
DISNEY
Jungle Cruise
Peter Pan & Wendy
SELECTED ADDITIONAL CREDITS
King Richard
Don’t Look Up
Madame Web
The Old Guard 2
SELECTED GAME ENVIRONMENT ART
Environment Artist
Selected environment work spanning modeling, texturing, lighting, and asset creation for interactive entertainment.




Big Buck Hunter HD, Ghostbusters, Kung Fu Panda, The Walking Dead, MotoGP, Halo: Fireteam Raven, Aliens: Armageddon, and more!
LET’S CONNECT
Interested in working together or want to talk about a project?
Corleon Richardson
Previs & Postvis Animator
EMAIL ME